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Her goal in the game is to eliminate 10 rivals who have a special interest in Senpai. Contents [ show ] Name YandereDev wanted her name to include “yan” in it somewhere. Intros First Intro At the beginning of the first intro, she has a dream about her ideal lover, who she calls “Senpai”, after expressing how disappointed she is with her love life in her first year of high school. That morning, because her imagination is running wild, she loses track of time and goes off to school late. She runs into someone who looks almost identical to the person she saw in her dreams. When she sees him, she instantly falls in love with him, concluding to herself that it must be fate that they met. She then sees him being scolded by his childhood friend, Osana Najimi , and plans to get rid of her.

Top VIdeos

July 16th, Me and a friend have been working on a site which will allow you to post links to your CSGO lobby, including requests such as language and rank, allowing people to join into your lobby. Adding a lobby Before adding a lobby, you must ensure you have logged into our site through steam. The button to log in can be found in the top right of the page. You will also have needed to create a lobby on CSGO.

Adding a new lobby is simple.

96 rows · The matchmaker takes tanks from queue, which can participate in tier 8 battles (see column .

Please bear in mind this is my opinion based on my experience so results may vary. Tanks are ranked from 0 trash tier to 5 basically overpowered. OP hit points, excellent everything else, run at least two every match. This tank can snipe like a TD and brawl like a medium while being an amazing recon light tank. Can also mount an autoloader if you have a burst damage fetish. Did I mention HP and how stupid broken that is on a light tank?

Gets an honorable mention for the autoloader but suffers from having unreliable damage, terrible terrain passability and long down times. If you want autoloading lights consider T37s with the autoloader as it has much better handling and has better utility. The gun and mobility are good but for anything this tank would be used for alternatives exist that have more HP and function more or less the same.

A History: ’s Word of the Year

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Jan 19,  · Type 64 – is it worth it? – posted in General Discussion: Is this light tank worth it? Has nice gun depression and speed but the thing that really turns me off is the gun – and its frighteningly low ammo capacity. And the fact that it still meets tier 10s is pretty questionable given that ammo capacity of only 45 rounds. But I still want to accelerate my crew training for my Chinese lights.

This massive gun bring massive damage potential but does it drag down the other aspects of the T92 to compensate for the massive gun? In its current state post major SPG revamp the T92 is crippled by this massive gun that does a whopping 2, damage per shot. Because aside from the large damage per shot and great splash damage you have little else to stand on to fall back on. Regardless, the T92 can be played and be a benefit to its team but in its current state that is a difficult task to pull off on a regular basis.

However, when your shells land where you aim or even in the general vicinity the T92 is a good SPG to play…but knowing when this will occur is something you will never know entering a match. Each shell has an average damage of 2, with its standard and premium HE round while its AP round does 1, damage. The AP is rather useless since the accuracy is terrible on the T92 and even at close range you cannot point your gun down enough to hit most tanks advancing towards you.

Side from the damage per shot your next most useful attribute is the splash radius. The standard high explosive round has a 8. The base rate of fire of 1. Overall, the T92 does have a massive amount of firepower but since it has a massive amount of damage per shot and splash damage it has to pay for it in other areas which happen to be what cripples the SPG. The terrible accuracy, aim time, and accuracy while moving the hull make the mm shell advantage almost not worth it in most matches.

The large mm gun does provide some moments where the enemy gets unlucky and the shell will hit it and thus do no HP damage.

ROC Type 64 Light Tank

This change should make players feel more important in every battle rather than occasionally feeling like they could play no part in their team’s win or defeat. There were times in the game when my tank wasn’t able to penetrate the enemy’s higher tier tank, which resulted in me feeling like an overweight car rather than a war machine. Hopefully this change will make playing the game more fun. Subscribe to the TouchArcade YouTube channel The other major addition is Training Rooms, custom matches where players can pick a map, choose vehicles, invite friends over, and have a blast literally and metaphorically.

I’m really happy with this addition since now I can play any map I want at any time. As with every update, there are plenty of nerfs and buffs to various tanks, a reworked Black Goldville map, new legendary camouflages and improved British tank camouflage, profitability has been adjusted for some vehicles, and the regular bug fixes.

(2 if you consider LT matchmaking) indicating that I am aware that it has tier 7 matchmaking (EDIT: and the fact that they’re not getting bonus exp for LT matchmaking, which is a pity). But I was talking about the tanks’ physical tier differences.

That’s 6M paying customer, in the same league as WoW, despite much smaller developer budget. The only gameplay is going to the field and battle enemy tanks, head on. PvP games are killed by the “PvP spiral”: World of Tanks is probably the only game out there that is not affected by it. Of course the developers can tinker with the matchmaking system to give both teams equally strong players as opposed to tanks , so the bad ones are carried by good ones. However it’s just annoying but not a fix: This was the first piece of puzzle that I could use to set up my tinfoil hat theory: I saved the results of 60 battles and found that: This is exactly what we would guess.

Type 64 “Hydrid” and Type 64 “Prototype”

I Am Nevermoore After the update I pulled out my medium 10s again. I ran some light 2s in bronze for a week or so in order to learn what I failed to back in September when I didn’t know there were any tiers. I will probably hang on to them since I have my original lights pushed up higher – when I save up gold for a Gep and later a Rog, yeah I’m going to test them out in a lower tier for a few runs until I pump them and their loadouts up. I was in that tier in order to address them, practice jumping my Cossack still humorous when I hang from the edge of a building by my weapon – sometimes I can at least shoot over it at whatever I was trying to target from the roof top, getting a sense of hit and run missile attacks, etc.

The Type 64, while fully capable of fighting other tanks, still makes an excellent scouting tank. Though the large profile can make moving around the map undetected difficult, using terrain and your high speed can keep you from taking damage.

I discuss the importance of flexing to prevent a flank from collapsing and the arguments against capping too early instead of pressing an advantage. Holding the high ground provides the following benefits: T Review, Contributing as Bottom Tier I discuss how to meaningfully contribute as a bottom-tier medium tank, with footage from a tier 10 Serene Coast battle in my T That said, even with a low penetration gun, by carefully watching the minimap and being opportunistic, I was able to make a solid contribution.

Additional Comments props to the STB-1 driver ahmechanic2 who played very well throughout the battle at 4: I have a tendency to be chatty during matches, and sometimes it screws me up. The mistake is that when I started pulling back, I stayed too close to the rocks on my left — as a result I a created a bigger gun depression challenge in terms of getting my gun down on the target.

You can see that I start wiggling just to the right of the rock a bit, but realized I was taking too much time and lost the opportunity. I discuss and make two common mistakes:

TOP 5 – Most OP premium tanks in World of Tanks (tiers VI-VIII)

This rifle was adopted to service in and was produced in large numbers. It replace the ageing US supplied M1 Garand semi-automatic rifles. Production ceased in the late s. The Howa Type 64 was generally replaced by the newer Type 89 , however it is still used by Japan’s non-frontline units. This weapon was never exported due to Japan’s laws. At that time it was the newest US creation.

Type 64 video review covering the main vehicle characteristics and its combat behavior. More than 50 of these vehicles were produced in Taiwan, ROC. All basic components of the vehicle were based on those of American vehicles.

Let’s have a look at their history in detail. In order to begin our story, we have to go back to Germany was just defeated after the worst war in human history and people were slowly recovering from the horrors of nazism, oblivious to the fact that the Soviets weren’t the liberators they had hoped for – but they’d soon find out they weren’t freed, they just changed one master for another.

But for now, freedom was the word of the day. Leftist ideas supported by the heroic pictures of Soviet troops in Prague on their iconic T tanks helped to shift the whole political system to the left. The situation escalated in February , when the communists took over the country – and this is where it all started. In months following the takeover, the army was consolidated, anti-communist elements eliminated and the independent development notably in tanks was stopped and fully transferred under Soviet command.

Several promising projects were scrapped for example the TVP and LP tanks and the technology acquisition focused on Soviet tech. Along with the plans, Soviet “advisors” some of them were intelligence agents were transferred to Czechoslovakia. Stalin Factory in Martin manufactured the hulls.

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With potential clip damage and only 11 seconds required to unload it, pairing the sufficient penetration of , the tank could simply decimate any tier 7 or 8 tank, and shave off over half the health of tier 9 and some tier 10 tanks. This tank was pushed back to tier 8 with the patch 7. The autoloading 76 mm T91E5 gun it used to have? With 10 rounds, potential damage and 18 seconds to unload? The most common strategy with the autoloader was to simply wait for flanking opportunities, engaging sole tanks or tanks you know you could defeat without taking much damage.

Nov 30,  · World of Tanks is a Free 2 Play online game which is available as a free download. It is one of the best video games I have ever played and I fully recommend it.

There are two broad categories of optional modules – fixed and consumables. Each vehicle has three slots for fixed equipment and three slots for consumables. Presented here is a complete list of optional modules, both fixed and consumables, along with their price and characteristics. Fixed Optional Equipment Every vehicle may have up to three optional equipment. There are two main characteristics of optional equipment: Removable are equipment which can be un-mounted from one vehicle, and transferred to another vehicle.

You can sell these optional modules just like any other equipment. Simply go to your depot and the option to sell them is there. If you sell a tank with an optional module mounted, the module is sold together, and the price is also added into the vehicle’s sale price.

Camping Norcenni Girasole Club

Description[ edit ] The Type 59 is almost identical to the early production Soviet T As, however there are some key differences. The Type 59 was not originally fitted with the infrared searchlight or main gun stabilization of the T The driver sits in the front left of the hull, and is provided with a hatch immediately above his seat, which opens to the left. The driver has two pop-up vision blocks which give coverage ahead and slightly to the right when buttoned up.

The commander sits in the turret along with the gunner and loader.

The Type 64 has better gun handling, wonderful camo, around the same mobility, and better view range. They’re both great tanks but I feel that the Type 64 can abuse view ranges and camo and carry the shit out of games, much the way that the T67 can pad at tier 5.

Russian Heavies are the go to line for noobs Always reccomended them, with the Kv1 you learn armour angling, good gun but not TOO good so weak spots, okay speed, okay everything, except view range. Revive after match, can be revived in match using first aid kits 3. You need to learn these the hard way, like concealment ranges in WoWS, lower armour panel on the front of tanks is usually a good one.

Id say the forums, not so sure bout this one, never really use mods. Stealthy ones as you said glass cannons and tanky onces, like a Jagdtiger. Both are there to counter heavy tanks, usually at range, using their big guns. Look for corridors and dominate those corridors. AP on most stuff most consistent damage , HE on things like light tanks, or Super heavy tanks that you will not pen.

Premium rounds if you have them against the armour you cant pen with normal rounds. As I said with weakpoints: Hope this helps PS: I’d like to add that my stats are very very average in WoT, although I personally believe I know more than the average player that does not really say much about me, but alot about the player base As with WoWS, easiest way to learn imo. I really enjoyed WoT, until they nerfed my 2 loves in the same update: Jingles; you learn a surprising amount from him.

World of Tanks – PURE Gameplay [TYPE 64


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